Difference between revisions of "Effect regeneration 2da"
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The [[effect_regeneration 2da]] defines | The [[effect_regeneration 2da]] defines | ||
− | The [[2da]] is defined as an [[m2da]] in the [[M2DA_base 2da]] and has an '''ID''' of ''' | + | The [[2da]] is defined as an [[m2da]] in the [[M2DA_base 2da]] and has an '''ID''' of '''173'''. It can be extended by m2da fragments which have names starting with '''effect_regeneration'''. It can be referenced in scripting using the [[TABLE_*|TABLE_EFFECT_REGENERATION]] constant defined in [[2da_constants_h]]. |
== Structure == | == Structure == |
Revision as of 15:29, 10 March 2013
The effect_regeneration 2da defines
The 2da is defined as an m2da in the M2DA_base 2da and has an ID of 173. It can be extended by m2da fragments which have names starting with effect_regeneration. It can be referenced in scripting using the TABLE_EFFECT_REGENERATION constant defined in 2da_constants_h.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
Label | string | Human readable representation of the ID |
property1 | int | |
property2 | int | |
modifier1 | float | |
modifier2 | float |