Difference between revisions of "Effect regeneration 2da"

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The [[effect_regeneration 2da]] defines  
 
The [[effect_regeneration 2da]] defines  
  
The [[2da]] is defined as an [[m2da]] in the [[M2DA_base 2da]] and has an '''ID''' of '''136'''. It can be extended by m2da fragments which have names starting with '''effect_regeneration'''. It can be referenced in scripting using the [[TABLE_*|TABLE_EFFECT_REGENERATION]] constant defined in [[2da_constants_h]].  
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The [[2da]] is defined as an [[m2da]] in the [[M2DA_base 2da]] and has an '''ID''' of '''173'''. It can be extended by m2da fragments which have names starting with '''effect_regeneration'''. It can be referenced in scripting using the [[TABLE_*|TABLE_EFFECT_REGENERATION]] constant defined in [[2da_constants_h]].  
  
 
== Structure ==
 
== Structure ==

Revision as of 15:29, 10 March 2013

The effect_regeneration 2da defines

The 2da is defined as an m2da in the M2DA_base 2da and has an ID of 173. It can be extended by m2da fragments which have names starting with effect_regeneration. It can be referenced in scripting using the TABLE_EFFECT_REGENERATION constant defined in 2da_constants_h.

Structure

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Label string Human readable representation of the ID
property1 int
property2 int
modifier1 float
modifier2 float