Difference between revisions of "Engine ApplyEffectOnParty"

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|param1type=int
 
|param1type=int
 
|param1name=nDurationType
 
|param1name=nDurationType
|param1desc=can be EFFECT_DURATION_TYPE_PERMANENT EFFECT_DURATION_TYPE_INSTANTANEOUS or EFFECT_DURATION_TYPE_TEMPORARY
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|param1desc= a [[EFFECT_DURATION_TYPE_*]] constant
 
|param1default=
 
|param1default=
 
|param2type=effect
 
|param2type=effect
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== Description ==
 
== Description ==
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
Applies eEffect to every member of the player's party!
 
Applies eEffect to every member of the player's party!
 
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
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<!-- == See also == -->
 
<!-- == See also == -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
[[Category: Effect access functions]]
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[[Category:Effect functions]]

Revision as of 19:48, 10 March 2012

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The parser was unable to extract and/or match all the information required and has flagged this page as containing one or more errors. The source file was not formatted correctly and the information presented is incomplete or incorrect.

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This function applies an effect on an object.

void Engine_ApplyEffectOnParty(
int nDurationType,
effect eEffect,
float fDuration = 0.0,
object oCreator = OBJECT_SELF,
int nAbilityId = 0,
int bExcludeCreator = FALSE
);
Parameters:
nDurationType
a EFFECT_DURATION_TYPE_* constant
eEffect
the effect to be applied *
fDuration
[Undocumented]
oCreator
effect creator
nAbilityId
ability id
bExcludeCreator
Exclude the creator of the effect
Returns:

Nothing.

Source:

script.ldf

Description

Applies eEffect to every member of the player's party!