Difference between revisions of "GetClusterCenter"

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m (1 revision: Importing auto-generated function articles)
m (fix omitted return desc)
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{{Generated with errors}}
 
 
{{dafunction
 
{{dafunction
 
|name=GetClusterCenter
 
|name=GetClusterCenter
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|param4type=int
 
|param4type=int
 
|param4name=nAllyFailChance
 
|param4name=nAllyFailChance
|param4desc=A percentage chance to fail each possible cluster if any ally is inside the cluster. The chance is comulative per ally
+
|param4desc=A percentage chance to fail each possible cluster if any ally is inside the cluster. The chance is cumulative per ally
 
|param5type=int
 
|param5type=int
 
|param5name=bReturnFirstMatch
 
|param5name=bReturnFirstMatch
 
|param5desc=
 
|param5desc=
 
|returntype=location
 
|returntype=location
|returndesc=
+
|returndesc=the center of the best cluster of creatures based on input params
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=

Revision as of 23:54, 15 January 2010

This function return the center of a cluster of creatures

location GetClusterCenter(
object oCreator,
int nAbilityId,
int nClusterSize,
int nAllyFailChance,
int bReturnFirstMatch
);
Parameters:
oCreator
effect creator
nAbilityId
ability id
nClusterSize
min number of enemies needed
nAllyFailChance
A percentage chance to fail each possible cluster if any ally is inside the cluster. The chance is cumulative per ally
bReturnFirstMatch
[Undocumented]
Returns:

the center of the best cluster of creatures based on input params

Source:

script.ldf

Description

Returns the center of the best cluster of creatures based on input params