Difference between revisions of "GetTeam"

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[[SetTeamId]], [[GetTeamId]]
 
[[SetTeamId]], [[GetTeamId]]
 
[[Category: Reaction functions]]
 
[[Category: Reaction functions]]
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Latest revision as of 13:11, 14 February 2012

This page was generated by Sunjammer's Dragon Age Script Parser.

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Gets the team members given a team ID

[[object[] keyword|object[]]] GetTeam(
int nTeamId,
int nMembersType = OBJECT_TYPE_CREATURE
);
Parameters:
nTeamId
The team ID to get the members of
nMembersType
The type of members (Creatures or Placeables. OBJECT_TYPE_ALL is not supported)
Returns:

[Undocumented]

Source:

script.ldf



See also

SetTeamId, GetTeamId