Difference between revisions of "Injury GetInjuryIdFromEffect"

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(Created page with '{{dafunction |name = Injury_GetInjuryIdFromEffect |brief = {{undocumented}} |param1type = effect |param1name = eInjury |param1desc = |param1default = |returntype = int |returnde...')
 
m (Fixing source, adding categories)
 
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{{dafunction
 
{{dafunction
|name = Injury_GetInjuryIdFromEffect
+
|name         = Injury_GetInjuryIdFromEffect
|brief = {{undocumented}}
+
|brief         = {{undocumented}}
|param1type = effect
+
|param1type   = effect
|param1name = eInjury
+
|param1name   = eInjury
|param1desc =  
+
|param1desc   =  
 
|param1default =
 
|param1default =
|returntype = int
+
|returntype   = int
|returndesc =  
+
|returndesc   =  
|sourcefile = sys_injury
+
|sourcefile   = sys_injury
|sourcemodule = Core Resources
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
 
<!-- == Description == -->
 
<!-- == Description == -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
 
<!-- == See also == -->
 
<!-- == See also == -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 +
 +
[[Category:Effect functions]]
 +
[[Category:Injury functions]]

Latest revision as of 14:30, 27 March 2012

[Undocumented]

int Injury_GetInjuryIdFromEffect(
effect eInjury
);
Parameters:
eInjury
[Undocumented]
Returns:

[Undocumented]

Source:

Core Game Resources.sys_injury