Keyword
From Dragon Age Toolset Wiki
Keywords are reserved words that have a predefined and special meanings to the compiler. Keywords cannot be used as a function or variable's identifier.
The dascript keywords are:
- continue
- default
- do
- effect
- else
- event
- float
- for
- if
- int
- itemproperty
- location
- object
- OBJECT_INVALID
- OBJECT_SELF
- player
- resource
- return
- string
- struct
- switch
- vector
- void
- while
Remarks
The Script editor's syntax highlighter treats the boolean constants (TRUE and FALSE) as keywords.