MoveAllItems

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This page was generated by Sunjammer's Dragon Age Script Parser.

The parser was able to extract and/or match all the information required, however it has flagged this page as containing one or more joins. A join occurs when the parser encounters a single line entry (such as parameter descriptions or remarks) which has been split over multiple lines. The parser joins these lines together to prevent the information being omitted, however any original formatting will have been lost.

This page must be reviewed by a knowledgeable scripter as it will probably require updating. If the join occurred in a parameter description it will probably be necessary to move the additional information to the Description section below. Once identified, the issue in the source file should be reported to BioWare.

Please remove the {{Generated with joins}} tag once the page has been corrected.

Move all items from one object to another.

void MoveAllItems(
object oSource,
object oTarget
);
Parameters:
oSource
Source object
oTarget
Target object
Returns:

Nothing.

Source:

script.ldf

Description

Move all items from one object to another.

Remarks

This only moves items from the default location to another default location. This means that when moving items from a creature it is only moving items from the back to the other backpack (equipped items are not considered).