Difference between revisions of "Noob to pro"

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(Dragon Age Toolset: Noob to Pro)
(Dragon Age Toolset: Noob to Pro)
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* [[Making a new, playable module]] - What to do when you first open your toolset
 
* [[Making a new, playable module]] - What to do when you first open your toolset
* [[Character Generation]] - Different ways to make a usable character who may or may not be named Jaden
 
 
* [[Building levels]] - Maybe I do not want to be in Orzammar
 
* [[Building levels]] - Maybe I do not want to be in Orzammar
 +
* [[Character Generation]] - Different ways to make a usable character who may or may not be named Jaden
 
* [[Maps and Areas]] - How to go from level to level
 
* [[Maps and Areas]] - How to go from level to level
 
* [[Creatures]] - Making your module a little less lonely
 
* [[Creatures]] - Making your module a little less lonely

Revision as of 13:46, 11 June 2010

Dragon Age Toolset: Noob to Pro

The goal of this tutorial is to take a new user of the Dragon Age toolset who is completely unfamiliar with the resources in the tool, and enable him or her to make a new, standalone campaign from scratch. Because of the modular design of the toolset, it can be tough to navigate the different aspects that go into making a module: scripting, building levels, even getting a basic module up and running. In addition, it's difficult to find a centralized location to simply find out what to do and where to do it. If you have no idea what you're doing, this is for you.

Here's an overview of what we'll be going through together on this wiki:

There are a lot of resources on the Toolset, but unfortunately they're scattered around a bit. However, some tools that are helpful for both noobz and proz: