Difference between revisions of "PrintToLog"

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== Description ==
 
== Description ==
 
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<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
Prints an entry to the log file. Note this will only be visible if Script logging is enabled. To enable script logging open the <code><DragonAgeInstallDirectory>\bin_ship\[[ECLog.ini]]</code> file and set <code>Script=1</code> in the <code>[LogTypes]</code> section. If this file doesn't exist, create it.
 
Prints an entry to the log file. Note this will only be visible if Script logging is enabled. To enable script logging open the <code><DragonAgeInstallDirectory>\bin_ship\[[ECLog.ini]]</code> file and set <code>Script=1</code> in the <code>[LogTypes]</code> section. If this file doesn't exist, create it.
 
 
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<!-- This section contains additional comments, observations and known issues. -->

Latest revision as of 00:16, 8 May 2012

Prints a timestamped entry to the log file.

void PrintToLog(
string sMessage
);
Parameters:
sMessage
The string entry to print to the log file.
Returns:

Nothing.

Source:

script.ldf

Description

Prints an entry to the log file. Note this will only be visible if Script logging is enabled. To enable script logging open the <DragonAgeInstallDirectory>\bin_ship\ECLog.ini file and set Script=1 in the [LogTypes] section. If this file doesn't exist, create it.

See also

PrintInteger, PrintFloat, PrintString, PrintObject, PrintVector