Scripting terminology
From Dragon Age Toolset Wiki
Contents |
---|
C
- Constant
- A value which is known at compile time and does not change. A constant is declared using the const keyword and must be initialised with a value when it is declared.
- Constructor
- A function that creates an instance of a data type.
I
- Include file
- A non-executable script that can be referenced from, and merged with, another script using the #include directive.
L
- literal
- A textual representation of a value for a data type, for example, 12345 is a int literal, 123.45 is a float and, "Hello World" is a string literal
R
- resref
- A resource's name without the extension, for example, "archdemon" would be the resref for an "archdeamon.utc" resource.