Difference between revisions of "SetEffectFlags"

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== Description ==
 
== Description ==
 
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<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
Sets the flags for an effect
 
Sets the flags for an effect
 
 
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[[Category: Effect access functions]]
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[[Category: Effect functions]]

Latest revision as of 18:56, 10 March 2012

This page was generated by Sunjammer's Dragon Age Script Parser.

The parser was unable to extract and/or match all the information required and has flagged this page as containing one or more errors. The source file was not formatted correctly and the information presented is incomplete or incorrect.

This page must be reviewed by a knowledgeable scripter as it will need to be updated. Once identified, the issue in the source file should be reported to BioWare.

Please remove the {{Generated with errors}} tag once the page has been corrected.

Sets the flags for an effect

effect SetEffectFlags(
effect efEffect,
int nFlags
);
Parameters:
efEffect
The effect to set the flags on
nFlags
The flags that will be set
Returns:

[Undocumented]

Source:

script.ldf

Description

Sets the flags for an effect