SetQuickslot

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Sets or clears an ability in a creature's quickslot.

void SetQuickslot(
object oCreature,
int nSlot,
int nAbilityID,
string sItemTag
);
Parameters:
oCreature
The creature
nSlot
The index of the slot to set, or -1 to use the first empty slot
nAbilityID
The ability ID to put in the slot (or 0 to clear)
sItemTag
An item tag in case the ability is linked to a specific item
Returns:

Nothing.

Source:

script.ldf

Description

Sets or clears an ability in a creature's quickslot.