Difference between revisions of "SetTrapDetected"

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(Category:Placeable object functions)
m (Fixing category)
 
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{{dafunction
 
{{dafunction
|name=SetTrapDetected
+
|name         = SetTrapDetected
|brief=Sets the detected state of the trap
+
|brief       = Sets the detected state of the trap
|param1type=object
+
|param1type   = object
|param1name=oTrap
+
|param1name   = oTrap
|param1desc=A trap placeable
+
|param1desc   = A trap placeable
|param2type=int
+
|param2type   = int
|param2name=bDetected
+
|param2name   = bDetected
|param2desc=Is this trap detected by the player
+
|param2desc   = Is this trap detected by the player
|returntype=void
+
|returntype   = void
|returndesc=
+
|returndesc   =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
 
<!-- == Description == -->
 
<!-- == Description == -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
 
<!-- == See also == -->
 
<!-- == See also == -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
[[Category:Placeable object functions]]
+
[[Category:Placeable functions]]
 +
[[Category:Trap functions]]

Latest revision as of 17:59, 11 March 2012

Sets the detected state of the trap

void SetTrapDetected(
object oTrap,
int bDetected
);
Parameters:
oTrap
A trap placeable
bDetected
Is this trap detected by the player
Returns:

Nothing.

Source:

script.ldf