User contributions
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- 03:04, 16 February 2010 (diff | hist) . . (+542) . . Talk:ABI base.xls (Hiding new abilities from the tactics menu -- from anakin5's post)
- 02:56, 16 February 2010 (diff | hist) . . (+258) . . Talk:2DA ranges in use (ABI_base range seems somewhat limited by practical concerns)
- 21:58, 15 February 2010 (diff | hist) . . (+151) . . m Talk:Item (Found where "tier numbers" come from...) (current)
- 17:40, 15 February 2010 (diff | hist) . . (+57) . . m Talk:Item (last edit for now)
- 17:39, 15 February 2010 (diff | hist) . . (+203) . . Talk:Item (→Item Tiers and Rewards)
- 17:34, 15 February 2010 (diff | hist) . . (+1) . . m Talk:Item (→Item Tiers and Rewards)
- 17:32, 15 February 2010 (diff | hist) . . (+9) . . m Talk:Item (Added TOC)
- 17:31, 15 February 2010 (diff | hist) . . (+1,254) . . Talk:Item (material progression and tiers)
- 05:21, 11 February 2010 (diff | hist) . . (+75) . . m APR base.xls (Fixed type SEET -> SHEET. Added reference to (empty) Heads.xls.)
- 03:12, 11 February 2010 (diff | hist) . . (+5) . . m Creature (→Codex Description: changed the wording a bit, since creature_core won't update if the creature is spawned dead or "lying down" (ambush?))
- 03:07, 11 February 2010 (diff | hist) . . (+382) . . m Creature (Mentioning the creature codex entry here, since APR_base may not be the first place somebody looks for it.)
- 16:01, 10 February 2010 (diff | hist) . . (+137) . . Talk:Lighting (→Processing Time)
- 15:59, 10 February 2010 (diff | hist) . . (+168) . . Talk:Lighting (→Processing Time)
- 15:55, 10 February 2010 (diff | hist) . . (+746) . . Talk:Lighting (→Character and level lights)
- 02:13, 10 February 2010 (diff | hist) . . (+2,084) . . Talk:Lighting (Added some things which wouldn't hurt to go into the main article once they're fleshed out more)
- 06:33, 8 February 2010 (diff | hist) . . (+1) . . m Model Placement (→Moving and placing objects: fixed typo no->not)
- 23:02, 7 February 2010 (diff | hist) . . (+112) . . m Installing the toolset (ActiveState make you pay for older versions now...)
- 19:51, 7 February 2010 (diff | hist) . . (+262) . . m Unable to connect to the database (→Permissions issues: Changed my edit and separated Vista and XP, since it's not exactly the same thing.)
- 19:46, 7 February 2010 (diff | hist) . . (+14) . . m Unable to connect to the database (→Permissions issues: Need to do this on XP as well, not just Vista.)
- 01:29, 2 February 2010 (diff | hist) . . (+413) . . m Project management suggestions (→Project "progress" status)
- 02:31, 31 January 2010 (diff | hist) . . (+24) . . m Bug: APR base maximum M2DA row ID is 65535 in the toolset (→Description)
- 00:20, 31 January 2010 (diff | hist) . . (+1,460) . . N Bug: APR base maximum M2DA row ID is 65535 in the toolset (APR_base row ID must be <= 65535 to work in the toolset)
- 07:15, 30 January 2010 (diff | hist) . . (+70) . . m Talk:2DA (→le sigh.)
- 07:14, 30 January 2010 (diff | hist) . . (-1) . . m Talk:2DA (→formatting... oops)
- 07:13, 30 January 2010 (diff | hist) . . (+302) . . m Talk:2DA (One other response)
- 07:09, 30 January 2010 (diff | hist) . . (+1,155) . . m Talk:2DA (Responses inline, bolded)
- 12:19, 29 January 2010 (diff | hist) . . (+30) . . m 2DA (Added back the word "must" and restored how the 2DAs *used by the game* are in M2DA_base.)
- 12:14, 29 January 2010 (diff | hist) . . (-46) . . 2DA (Removed "as the game references its name vs the row ID" since it doesn't really make sense here and isn't strictly correct anyway.)
- 12:03, 29 January 2010 (diff | hist) . . (+93) . . 2DA (Merged back in some of the previous information that was lost, changing the wording back in some places because it also had specific meaning.)
- 01:46, 29 January 2010 (diff | hist) . . (+3) . . m Talk:2DA (→fixed typos)
- 01:44, 29 January 2010 (diff | hist) . . (+2,203) . . Talk:2DA (Urge to undo... rising)
- 07:47, 28 January 2010 (diff | hist) . . (+428) . . Talk:2DA
- 07:47, 27 January 2010 (diff | hist) . . (+70) . . m Talk:BITM base.xls
- 07:47, 27 January 2010 (diff | hist) . . (+399) . . m Talk:BITM base.xls
- 01:55, 27 January 2010 (diff | hist) . . (+69) . . m Talk:2DA
- 01:54, 27 January 2010 (diff | hist) . . (+70) . . m Talk:2DA
- 01:31, 27 January 2010 (diff | hist) . . (+523) . . Talk:2DA
- 01:28, 27 January 2010 (diff | hist) . . (-424) . . 2DA (Reasons in the talk page, too long to fit here - Undo revision 10312 by Eshme (Talk))
- 15:28, 26 January 2010 (diff | hist) . . (+168) . . m GFF (BioSpirit pointed out where you could find a list of common field IDs)
- 07:56, 26 January 2010 (diff | hist) . . (+364) . . m Talk:GFF
- 03:41, 26 January 2010 (diff | hist) . . (+17) . . m 2DA (Added "needs review" template for lack of a better one right now.)
- 03:26, 26 January 2010 (diff | hist) . . (+89) . . m 2DA (M2DA_base can be extended like other M2DA files. I haven't seen this explicitly mentioned anywhere else yet.)
- 03:22, 26 January 2010 (diff | hist) . . (+418) . . m Talk:2DA
- 03:07, 26 January 2010 (diff | hist) . . (+260) . . Talk:Event override (current)
- 00:44, 24 January 2010 (diff | hist) . . (-1) . . m Bug: Unresolved DB reference to starting area (→cleanup)
- 00:43, 24 January 2010 (diff | hist) . . (+1,128) . . N Bug: Unresolved DB reference to starting area (Created page with '*'''Toolset verion:''' 1.0.1008.0 *'''Game version:''' 1.02a *'''Status:''' Open == Description == <!-- Describe the bug here including as many details as possible. What situat...')
- 23:59, 23 January 2010 (diff | hist) . . (+143) . . m Talk:Creating a module (adding to the list)
- 23:55, 23 January 2010 (diff | hist) . . (+3) . . m Talk:Creating a module (→minor clarification)
- 23:50, 23 January 2010 (diff | hist) . . (+577) . . m Talk:Creating a module (Areas that need more information)
- 09:46, 22 January 2010 (diff | hist) . . (+99) . . m Talk:Conversation plots and scripting (→clarification) (current)
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