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  • [[Category:Functions by source|Sys_disese]] [[:Category:Functions from sys_injury|Functions from sys_injury]]
    5 members (0 subcategories, 0 files) - 13:01, 26 March 2012

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  • |brief = Returns whether or not a character has a disease |param2desc = the Disease to check for. If -1, it will return TRUE if ANY disease is present.
    1 KB (170 words) - 14:27, 27 March 2012
  • |brief = Removes a disease from a character |param1desc = the Creature to remove Disease from
    1 KB (143 words) - 14:27, 27 March 2012
  • |brief = Adds Disease to a Character |param1desc = the creature to add disease to
    1 KB (151 words) - 13:02, 24 August 2011
  • <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in Disease effects are defined in the [diseases 2da]] file.
    995 B (128 words) - 14:27, 27 March 2012
  • <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in Disease effects are defined in the [[diseases 2da]] file.
    893 B (113 words) - 14:27, 27 March 2012
  • See also: [[:Category:Functions from sys disease]]
    2 members (1 subcategory, 0 files) - 19:22, 16 February 2010
  • The Disease System, [[sys_disease]], uses special, permanently applied effects to a par |functions = true
    358 B (44 words) - 00:50, 25 August 2011