Talk:2DA

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Revision as of 02:01, 7 December 2009 by Deadrockstar (Talk | contribs)

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Agreed, Josh. This is a rather poor page filled with self-fulfilling jargon and technical details not needed for the average user. This needs to be put into simpler layman's terms, especially considering the role and importance of .2DA files when creating modules. I suggest a complete rewrite; we need the information neccessary for users to be able to work with these files, not simply a documentation of .2DA file format.

Deadrockstar 01:01, 7 December 2009 (UTC)


Some more information on the usage of these files would be great.

Questions:

-- What todo with these files?

-- Where to put them?

-- Do you need to copy them or modify the original? (why is there only one set of these?, should not every module have it's own set?)

-- Where to find them? (tools\source)

-- How do they fit in the whole toolset thing?

-- Meaning and usage in your own mod.

-- Best practices?


For all the people coming from the NWN Toolsets, that should be straight forward.

But for newcomers, this can be a bit confusing.


Thanks Josh


also -- where the heck ARE these files?