Talk:Backgrounds tutorial

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Revision as of 16:01, 26 November 2009 by Stuntpope (Talk | contribs) (Is this correct?)

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Is this correct?

I have problems with this solution. I tried it twice now, once I tried to implement it into my module, the other time I did it exactly as written here. 1. The custom templates for the Backgrounds don't work (The character has no equipment, no matter what background I choose) with the scripts on this tutorial, although the changes work fine if I run RESOURCE_SCRIPT_MODULE_CORE 2. The race choice doesn't change the character (But that could be because the scripts are missing alot, it's not that important for test purposes) 3. The strings for the Background description don't work (Yes I have corrected them in the Toolset, because the ExcelProcessor can't handle that big numbers), they don't show up, when I'm clicking on the Backgrounds.

I have not tested dialouge yet, but am I making something wrong? Or has this tutorial some errors? Nobody123456 13:49, 26 November 2009 (UTC)

I think you might be making some errors (although it is possible that there is some error or ommision in what I wrote). I tested the tutorial by running through it from scratch after I wrote it and my game worked fine. It is a very sensitive process though, so the slightest thing wrong can really throw you out.
The first thing I would suggest is to get the background description strings working because I know that can cause issues if you don't get it right. Try a new module and don't make any changes execpt for adding your own strings to the backgrounds and see if that works. Oh and be sure to export your talk table along with any other resources before you play. Actaully that's probably it - I should add that to the tutorial. Stuntpope 15:01, 26 November 2009 (UTC)