Difference between revisions of "Template:Event"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(GET_PLOT uses integer 4, so expanding template up to that number)
m (add int4 to the parameter list too)
Line 13: Line 13:
 
-->{{#if:{{{int1desc|}}}|<li>Integer 1: {{{int1desc}}}</li>|}}<!--
 
-->{{#if:{{{int1desc|}}}|<li>Integer 1: {{{int1desc}}}</li>|}}<!--
 
-->{{#if:{{{int2desc|}}}|<li>Integer 2: {{{int2desc}}}</li>|}}<!--
 
-->{{#if:{{{int2desc|}}}|<li>Integer 2: {{{int2desc}}}</li>|}}<!--
 +
-->{{#if:{{{int3desc|}}}|<li>Integer 3: {{{int3desc}}}</li>|}}<!--
 +
-->{{#if:{{{int4desc|}}}|<li>Integer 4: {{{int4desc}}}</li>|}}<!--
 
-->{{#if:{{{float0desc|}}}|<li>Float 0: {{{float0desc}}}</li>|}}<!--
 
-->{{#if:{{{float0desc|}}}|<li>Float 0: {{{float0desc}}}</li>|}}<!--
 
-->{{#if:{{{float1desc|}}}|<li>Float 1: {{{float1desc}}}</li>|}}<!--
 
-->{{#if:{{{float1desc|}}}|<li>Float 1: {{{float1desc}}}</li>|}}<!--

Revision as of 18:04, 24 July 2009


This template produces the standard formatting in the first part of category:Event types articles. The following is a comprehensive set of all the possible parameters for this template; feel free to delete the unused parameters when using it in an article for tidiness.

You can omit a particular variable from the example code by not setting its corresponding name parameter. For example, if an event has both object0 and creator as the "attacker", you can omit the creator from the example code by not setting creatorname.

{{event
|when=
|from=
|to=
|creatorname=
|creatordesc=
|int0name=
|int0desc=
|int1name=
|int1desc=
|int2name=
|int2desc=
|int3name=
|int3desc=
|int4name=
|int4desc=
|float0name=
|float0desc=
|float1name=
|float1desc=
|float2name=
|float2desc=
|string0name=
|string0desc=
|string1name=
|string1desc=
|string2name=
|string2desc=
|object0name=
|object0desc=
|object1name=
|object1desc=
|object2name=
|object2desc=
}}