UT FireFollower

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Removes a non-plot follower from the active party, sending him back to the party pool

void UT_FireFollower(
object oFollower,
int bRemoveFromPool = FALSE,
int bRemoveEquipment = TRUE
);
Parameters:
oFollower
The creature leaving the party
bRemoveFromPool
Remove or not from the party pool
bRemoveEquipment
[Undocumented]
Returns:

Nothing.

Source:

Core Resources.utility_h

Description

Removes a follower from the active party, sending him back to the party pool. This function will do nothing for plot followers.


See also

UT_HireFollower