Difference between revisions of "Using DLC areas in your mods tutorial"

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Author: RandyG [mailto:randy@pcwinsupport.com Email Me]
 
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]
  
== Что необходимо ==
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== Things needed ==
# Игра Dragon Age Начало.
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# Dragon Age Origins game.
# DAO Toolset.
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# Dragon Age Origins Toolset.
# Официальные дополнения "Пик стража" и/или "Каменная пленница".
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# Dragon Age Origins Warden's Keep and/or the Stone Prisoner DLC
  
== Инструкция ==
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== DLC Areas ==
  
# Закройте Toolset, если он открыт.
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# close out of your toolset
# Откройте папку C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns.ns
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# open up C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns
# Там находятся две папки: dao_prc_cp_2(keep) or dao_prc_nrx_1(shale area).
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# from here open either dao_prc_cp_2(keep) or dao_prc_nrx_1(shale area) I belive thats the only 2 that have areas right now.
# Зайдите в папку и далее по пути core -> env.
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# Once in one of the 2 folders goto core -> env
# Скопируйте всё из папки "env" DLC-ки в папку Папка установки\Dragon Age\packages\core\env.
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# Copy everything in env to C:\Program Files\Dragon Age\packages\core\env
# Откройте Toolset.
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# Open the toolset
# Теперь, когда вы выберите area layout, локации из DLC-ок будут видны как gwb110d(Пик Стражи) / shl100d(Деревня Шейлы)
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# now when your selecting the area layout the areas from the dlc's will be listed such as gwb110d/shl100d  
  
Таким образом вы можете создавать моды с применением локаций из DLC-ок.
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You can now made mods from the areas in the DLCs.
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[[Category:Tutorials]]

Revision as of 02:27, 19 October 2010

This guide will show you how to use areas from the DLCs and use them in the toolset for your mods. Author: RandyG Email Me

Things needed

  1. Dragon Age Origins game.
  2. Dragon Age Origins Toolset.
  3. Dragon Age Origins Warden's Keep and/or the Stone Prisoner DLC

DLC Areas

  1. close out of your toolset
  2. open up C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns
  3. from here open either dao_prc_cp_2(keep) or dao_prc_nrx_1(shale area) I belive thats the only 2 that have areas right now.
  4. Once in one of the 2 folders goto core -> env
  5. Copy everything in env to C:\Program Files\Dragon Age\packages\core\env
  6. Open the toolset
  7. now when your selecting the area layout the areas from the dlc's will be listed such as gwb110d/shl100d

You can now made mods from the areas in the DLCs.