Difference between revisions of "Using DLC areas in your mods tutorial"

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This guide will show you how to use areas from the DLCs and use them in the toolset for your mods.
 
This guide will show you how to use areas from the DLCs and use them in the toolset for your mods.
 
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]
 
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]
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You can now made mods from the areas in the DLCs.
 
You can now made mods from the areas in the DLCs.
  
[[Category:Tutorials]]
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Revision as of 02:29, 19 October 2010

Template:H-langs:H:f Tutorial: Using DLC areas in your mods

This guide will show you how to use areas from the DLCs and use them in the toolset for your mods. Author: RandyG Email Me

Things needed

  1. Dragon Age Origins game.
  2. Dragon Age Origins Toolset.
  3. Dragon Age Origins Warden's Keep and/or the Stone Prisoner DLC

DLC Areas

  1. close out of your toolset
  2. open up C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns
  3. from here open either dao_prc_cp_2(keep) or dao_prc_nrx_1(shale area) I belive thats the only 2 that have areas right now.
  4. Once in one of the 2 folders goto core -> env
  5. Copy everything in env to C:\Program Files\Dragon Age\packages\core\env
  6. Open the toolset
  7. now when your selecting the area layout the areas from the dlc's will be listed such as gwb110d/shl100d

You can now made mods from the areas in the DLCs.