Difference between revisions of "Using DLC areas in your mods tutorial"

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This guide will show you how to use areas from the DLCs and use them in the toolset for your mods.
 
This guide will show you how to use areas from the DLCs and use them in the toolset for your mods.
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]
 
  
 
== Things needed ==
 
== Things needed ==
 +
 
# Dragon Age Origins game.
 
# Dragon Age Origins game.
 
# Dragon Age Origins Toolset.
 
# Dragon Age Origins Toolset.

Revision as of 13:18, 23 February 2012

This guide will show you how to use areas from the DLCs and use them in the toolset for your mods.

Things needed

  1. Dragon Age Origins game.
  2. Dragon Age Origins Toolset.
  3. Dragon Age Origins Warden's Keep and/or the Stone Prisoner DLC

DLC Areas

  1. close your toolset
  2. open up C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns
  3. from here open either dao_prc_cp_2(shale) or dao_prc_nrx_1(keep) I believe those are the only 2 that have areas right now.
  4. Once in one of the 2 folders, go to core -> env
  5. Copy everything in env to C:\Program Files\Dragon Age\packages\core\env
  6. Open the toolset
  7. now when you're selecting the area layout, the areas from the DLCs will be listed, such as gwb110d/shl100d

You can now make mods from the areas in the DLCs.

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