Difference between revisions of "Using DLC areas in your mods tutorial"
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== Things needed == | == Things needed == | ||
− | + | # Dragon age origins game. | |
− | + | # Dragon age origins Toolset. | |
− | + | # Dragon age origins dlc's Keep and or shale's dlc | |
== Dlc Areas == | == Dlc Areas == | ||
− | + | # close out of your toolset | |
− | + | # open up C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns | |
− | + | # from here open either dao_prc_cp_2(keep) or dao_prc_nrx_1(shale area) I belive thats the only 2 that have areas right now. | |
− | I belive thats the only 2 that have areas right now. | + | # Once in one of the 2 folders goto core -> env |
− | + | # Copy everything in env to C:\Program Files\Dragon Age\packages\core\env | |
− | + | # Open the toolset | |
− | + | # now when your selecting the area layout the areas from the dlc's will be listed such as gwb110d/shl100d | |
− | + | ||
− | such as gwb110d/shl100d | + | |
You can now made mods from the areas in the dlcs. | You can now made mods from the areas in the dlcs. | ||
+ | |||
+ | [[Category:Tutorials]] |
Revision as of 01:51, 19 January 2010
This guide will show you how to use areas from the dlc's and use them in the toolset for your mods. Author: RandyG Email Me
Things needed
- Dragon age origins game.
- Dragon age origins Toolset.
- Dragon age origins dlc's Keep and or shale's dlc
Dlc Areas
- close out of your toolset
- open up C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns
- from here open either dao_prc_cp_2(keep) or dao_prc_nrx_1(shale area) I belive thats the only 2 that have areas right now.
- Once in one of the 2 folders goto core -> env
- Copy everything in env to C:\Program Files\Dragon Age\packages\core\env
- Open the toolset
- now when your selecting the area layout the areas from the dlc's will be listed such as gwb110d/shl100d
You can now made mods from the areas in the dlcs.