Difference between revisions of "VFX base.xls"

From Dragon Age Toolset Wiki
Jump to: navigation, search
m (2da start)
m (Converting to new format)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
VFX will be divided into 3 parts; impact, duration, and cessation. See the [[VFX editor]]. Each VFX will have its own row in the 2DA file. Each part will have its own slot in that vfx's row. Each slot is an entry for an [[FMOD]] Event that will be the designated sound for that part of that vfx.
+
{{Infobox vfx}}
 +
The [[VFX_base.xls]] file contains the [[2da]] file that defines all visual effects.
  
{{2da start|VFX_base}}
+
The workbook contains the following worksheets:
{{2da column| Label | string | }}
+
 
{{2da column| Type | string | F, T or D}}
+
* _readme
{{2da column| FixedOrientation | bool | }}
+
* [[VFX_Base 2da|VFX_Base]]
{{2da column| AlignToGround | bool | }}
+
{{2da column| ModelName | string | }}
+
{{2da column| ModelName1 | string | }}
+
{{2da column| Size1 | float | }}
+
{{2da column| ModelName2 | string | }}
+
{{2da column| Size2 | float | }}
+
{{2da column| ModelName3 | string | }}
+
{{2da column| size3 | float | }}
+
{{2da column| BlendTreeName | string | }}
+
{{2da column| CrustEffect | bool | }}
+
{{2da column| SoundImpact | string | }}
+
{{2da column| SoundImpactVolume | float | }}
+
{{2da column| SoundImpactPitch | float | }}
+
{{2da column| SoundDuration | string | }}
+
{{2da column| SoundDurationVolume | float | }}
+
{{2da column| SoundDurationPitch | float | }}
+
{{2da column| SoundCessation | string | }}
+
{{2da column| SoundCessationVolume | float | }}
+
{{2da column| SoundCessationPitch | float | }}
+
{{2da column| Tint | string | }}
+
{{2da column| LoadGlobal | int | }}
+
{{2da column| AutoId | comment | }}
+
{{2da column| Description | comment | }}
+
{{2da column| Category | comment | }}
+
{{2da column| Comment | comment | }}
+
{{2da column| PauseAnimate | bool | }}
+
{{2da column| Priority | int | }}
+
{{2da column| ShowInPaperdoll | bool | }}
+
{{2da end}}
+
  
[[Category:2DAs]]
 
 
[[Category:VFX]]
 
[[Category:VFX]]
 +
[[Category:Effects]]
 +
[[Category:XLS files]]

Latest revision as of 22:40, 27 October 2014

Visual effect topics

The VFX_base.xls file contains the 2da file that defines all visual effects.

The workbook contains the following worksheets: