Difference between revisions of "WR SetObjectActive"

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(Created page with '{{dafunction |name = WR_SetObjectActive |brief = |param1type = object |param1name = oObject |param1desc = {{undocumented}} |param1default = |param2type = int |param2name = bStat...')
 
m (Fixing source)
 
Line 1: Line 1:
 
{{dafunction
 
{{dafunction
|name = WR_SetObjectActive
+
|name         = WR_SetObjectActive
|brief =  
+
|brief         =  
|param1type = object
+
|param1type   = object
|param1name = oObject
+
|param1name   = oObject
|param1desc = {{undocumented}}
+
|param1desc   = {{undocumented}}
 
|param1default =
 
|param1default =
|param2type = int
+
|param2type   = int
|param2name = bStatus
+
|param2name   = bStatus
|param2desc = {{undocumented}}
+
|param2desc   = {{undocumented}}
 
|param2default =
 
|param2default =
|param3type = int
+
|param3type   = int
|param3name = nAnimation
+
|param3name   = nAnimation
|param3desc = {{undocumented}}
+
|param3desc   = {{undocumented}}
 
|param3default = -1
 
|param3default = -1
|param4type = int
+
|param4type   = int
|param4name = nVFX
+
|param4name   = nVFX
|param4desc = {{undocumented}}
+
|param4desc   = {{undocumented}}
 
|param4default = -1
 
|param4default = -1
|returntype = void
+
|returntype   = void
|returndesc =  
+
|returndesc   =  
|sourcefile = wrappers_h
+
|sourcefile   = wrappers_h
|sourcemodule = Core Resources
+
|sourcemodule = Core Game Resources
 
}}
 
}}
  
 
<!-- == Description == -->
 
<!-- == Description == -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
 
<!-- == See also == -->
 
<!-- == See also == -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
  
 
[[Category:Object functions]]
 
[[Category:Object functions]]

Latest revision as of 14:01, 27 March 2012


void WR_SetObjectActive(
object oObject,
int bStatus,
int nAnimation = -1,
int nVFX = -1
);
Parameters:
oObject
[Undocumented]
bStatus
[Undocumented]
nAnimation
[Undocumented]
nVFX
[Undocumented]
Returns:

Nothing.

Source:

Core Game Resources.wrappers_h