Difference between revisions of "WR SetWorldMapLocationStatus"

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(Created page with '{{dafunction |name = WR_SetWorldMapLocationStatus |brief = |param1type = object |param1name = oLocation |param1desc = {{undocumented}} |param1default = |param2type = int |param2...')
 
m (Fixing source)
 
Line 1: Line 1:
 
{{dafunction
 
{{dafunction
|name = WR_SetWorldMapLocationStatus
+
|name               = WR_SetWorldMapLocationStatus
|brief =  
+
|brief             =  
|param1type = object
+
|param1type     = object
|param1name = oLocation
+
|param1name     = oLocation
|param1desc = {{undocumented}}
+
|param1desc     = {{undocumented}}
 
|param1default =
 
|param1default =
|param2type = int
+
|param2type     = int
|param2name = nStatusId
+
|param2name     = nStatusId
|param2desc = {{undocumented}}
+
|param2desc     = {{undocumented}}
 
|param2default =
 
|param2default =
|param3type = int
+
|param3type     = int
|param3name = bSuppressActiveFlash
+
|param3name     = bSuppressActiveFlash
|param3desc = {{undocumented}}
+
|param3desc     = {{undocumented}}
|param3default =FALSE
+
|param3default = FALSE
 
+
|returntype     = void
|returntype = void
+
|returndesc     =  
|returndesc =  
+
|sourcefile   = wrappers_h
|sourcefile = wrappers_h
+
|sourcemodule = Core Game Resources
|sourcemodule = Core Resources
+
 
}}
 
}}
 
 
<!-- == Description == -->
 
<!-- == Description == -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
 
<!-- == See also == -->
 
<!-- == See also == -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
 
[[Category:Map functions]]
 
[[Category:Map functions]]

Latest revision as of 13:51, 27 March 2012


void WR_SetWorldMapLocationStatus(
object oLocation,
int nStatusId,
int bSuppressActiveFlash = FALSE
);
Parameters:
oLocation
[Undocumented]
nStatusId
[Undocumented]
bSuppressActiveFlash
[Undocumented]
Returns:

Nothing.

Source:

Core Game Resources.wrappers_h