Parts.xls

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Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Label string Description of the entry, for human use. This data is not read by the game.
PartName string The string name of the part
Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Label string
AttachNode string The name of the node we should attach this part to.
WeaponOffset bool Whether or not to apply weapon offsets on the node
Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Label string Readable description of this crust ID