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		<id>https://www.datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Compatible_Companion_Mod_Creation%2FRandom_Banter</id>
		<title>Compatible Companion Mod Creation/Random Banter - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://www.datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Compatible_Companion_Mod_Creation%2FRandom_Banter"/>
		<link rel="alternate" type="text/html" href="https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;action=history"/>
		<updated>2026-05-31T10:07:15Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.6</generator>

	<entry>
		<id>https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16459&amp;oldid=prev</id>
		<title>Idomeneas: /* What we need */</title>
		<link rel="alternate" type="text/html" href="https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16459&amp;oldid=prev"/>
				<updated>2011-07-10T15:19:47Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;What we need&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:19, 10 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A dialog resource, say &amp;quot;valeria_random_banter.dlg&amp;quot;, a script &amp;quot;valeria_random_banters.nss&amp;quot; and a plot &amp;quot;valeria_random_banters&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A dialog resource, say &amp;quot;valeria_random_banter.dlg&amp;quot;, a script &amp;quot;valeria_random_banters.nss&amp;quot; and a plot &amp;quot;valeria_random_banters&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You&amp;#160; will notice that they are done in order of appearance in the .dlg file.&amp;#160; Of course one can change that. Meaning if Alistair is in, all his&amp;#160; banters will go through first, then &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moriggan&lt;/del&gt;, then Leliana ,etc, the way&amp;#160; I had them in my file. To change that you can add a random chance to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;see if you initiate dialog with the party member.(see the script below, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;it is trivial)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You&amp;#160; will notice that they are done in order of appearance in the .dlg file.&amp;#160; Of course one can change that. Meaning if Alistair is in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the party&lt;/ins&gt;, all his&amp;#160; banters will go through first, then &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Morrigan&lt;/ins&gt;, then Leliana, etc, the way&amp;#160; I had them in my file. To change that you can add a random chance to see if you initiate dialog with the party member.(see the script below, it is trivial)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==valeria_random_banters.nss==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==valeria_random_banters.nss==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Idomeneas</name></author>	</entry>

	<entry>
		<id>https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16435&amp;oldid=prev</id>
		<title>Sunjammer: Fixing images</title>
		<link rel="alternate" type="text/html" href="https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16435&amp;oldid=prev"/>
				<updated>2011-07-09T18:48:46Z</updated>
		
		<summary type="html">&lt;p&gt;Fixing images&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:48, 9 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L102&quot; &gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Everything should be set to AMBIENT. First notice where we call the random_banter_script.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Everything should be set to AMBIENT. First notice where we call the random_banter_script.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters1.JPG|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;borderless&lt;/del&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters1.JPG|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;border&lt;/ins&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now,&amp;#160; notice how we structure all the npc's we want Valeria to banter with.&amp;#160; First is Alistair, if he's in the party, and so forth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now,&amp;#160; notice how we structure all the npc's we want Valeria to banter with.&amp;#160; First is Alistair, if he's in the party, and so forth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters3.JPG|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;borderless&lt;/del&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters3.JPG|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;border&lt;/ins&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Second is Morrigan and so forth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Second is Morrigan and so forth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters5.JPG|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;borderless&lt;/del&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters5.JPG|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;border&lt;/ins&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notice that once a banter starts, it will never be shown again.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notice that once a banter starts, it will never be shown again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters3.JPG|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;borderless&lt;/del&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters3.JPG|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;border&lt;/ins&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An&amp;#160; example with 3 NPC's (this is a dog banter with Valeria, and Zevran, if&amp;#160; he's in the party(notice the condition C, using the&amp;#160; valeria_random_banters flag) he joins in).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An&amp;#160; example with 3 NPC's (this is a dog banter with Valeria, and Zevran, if&amp;#160; he's in the party(notice the condition C, using the&amp;#160; valeria_random_banters flag) he joins in).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters4.JPG|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;borderless&lt;/del&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters4.JPG|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;border&lt;/ins&gt;|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TutorialNavBar|Game Mechanics And Module Events|End Game Slideshow}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TutorialNavBar|Game Mechanics And Module Events|End Game Slideshow}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sunjammer</name></author>	</entry>

	<entry>
		<id>https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16434&amp;oldid=prev</id>
		<title>Sunjammer: Fixing template</title>
		<link rel="alternate" type="text/html" href="https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16434&amp;oldid=prev"/>
				<updated>2011-07-09T18:42:57Z</updated>
		
		<summary type="html">&lt;p&gt;Fixing template&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:42, 9 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L120&quot; &gt;Line 120:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 120:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters4.JPG|borderless|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters4.JPG|borderless|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TutorialNavBar||End Game Slideshow}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TutorialNavBar|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Game Mechanics And Module Events&lt;/ins&gt;|End Game Slideshow}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sunjammer</name></author>	</entry>

	<entry>
		<id>https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16433&amp;oldid=prev</id>
		<title>Sunjammer: Adding template</title>
		<link rel="alternate" type="text/html" href="https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16433&amp;oldid=prev"/>
				<updated>2011-07-09T18:42:17Z</updated>
		
		<summary type="html">&lt;p&gt;Adding template&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:42, 9 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L119&quot; &gt;Line 119:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 119:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters4.JPG|borderless|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Banters4.JPG|borderless|200px|random_banter_script]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TutorialNavBar||End Game Slideshow}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sunjammer</name></author>	</entry>

	<entry>
		<id>https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16432&amp;oldid=prev</id>
		<title>Sunjammer: Created</title>
		<link rel="alternate" type="text/html" href="https://www.datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Random_Banter&amp;diff=16432&amp;oldid=prev"/>
				<updated>2011-07-09T18:41:00Z</updated>
		
		<summary type="html">&lt;p&gt;Created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''Random Banter''' step describes how to integrate your custom companion into the random banter system.&lt;br /&gt;
&lt;br /&gt;
==What we need==&lt;br /&gt;
&lt;br /&gt;
A dialog resource, say &amp;quot;valeria_random_banter.dlg&amp;quot;, a script &amp;quot;valeria_random_banters.nss&amp;quot; and a plot &amp;quot;valeria_random_banters&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You  will notice that they are done in order of appearance in the .dlg file.  Of course one can change that. Meaning if Alistair is in, all his  banters will go through first, then Moriggan, then Leliana ,etc, the way  I had them in my file. To change that you can add a random chance to  see if you initiate dialog with the party member.(see the script below,  it is trivial)&lt;br /&gt;
&lt;br /&gt;
==valeria_random_banters.nss==&lt;br /&gt;
&lt;br /&gt;
First  create this script. You can see what flags you need in  plt_valeria_random_banters below (basically a flag for each companion  you want Valeria to banter with). Alternatively, you can use the core  plots to check who is in the party, but I find this more efficient,  since we got full control over the script and plot resource.&lt;br /&gt;
&lt;br /&gt;
//file valeria_random_banters.nss&lt;br /&gt;
&amp;lt;dascript&amp;gt;&lt;br /&gt;
#include &amp;quot;wrappers_h&amp;quot;&lt;br /&gt;
#include &amp;quot;plt_valeria_random_banter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
void  main()&lt;br /&gt;
{&lt;br /&gt;
    int i;&lt;br /&gt;
&lt;br /&gt;
    WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, ALISTAIR_IN_PARTY, FALSE);&lt;br /&gt;
    WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, MORRIGAN_IN_PARTY, FALSE);&lt;br /&gt;
    WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, LELIANA_IN_PARTY, FALSE);&lt;br /&gt;
    WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, WYNNE_IN_PARTY, FALSE);&lt;br /&gt;
    WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, ZEVRAN_IN_PARTY, FALSE);&lt;br /&gt;
    WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, DOG_IN_PARTY, FALSE);&lt;br /&gt;
&lt;br /&gt;
    object [] arParty = GetPartyList(GetHero());&lt;br /&gt;
    int nSize = GetArraySize(arParty);&lt;br /&gt;
    int which=Random(nSize)+1;&lt;br /&gt;
&lt;br /&gt;
    if(GetTag(arParty[which]) == &amp;quot;gen00fl_alistair&amp;quot;)&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, ALISTAIR_IN_PARTY, TRUE);&lt;br /&gt;
    if(GetTag(arParty[which]) == &amp;quot;gen00fl_morrigan&amp;quot;)&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, MORRIGAN_IN_PARTY, TRUE);&lt;br /&gt;
    if(GetTag(arParty[which]) == &amp;quot;gen00fl_leliana&amp;quot;)&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, LELIANA_IN_PARTY, TRUE);&lt;br /&gt;
    if(GetTag(arParty[which]) == &amp;quot;gen00fl_wynne&amp;quot;)&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, WYNNE_IN_PARTY, TRUE);&lt;br /&gt;
    if(GetTag(arParty[which]) == &amp;quot;gen00fl_zevran&amp;quot;)&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, ZEVRAN_IN_PARTY, TRUE);&lt;br /&gt;
    if(GetTag(arParty[which]) == &amp;quot;gen00fl_dog&amp;quot;)&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, DOG_IN_PARTY, TRUE);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//to add a random chance for the party member to banter with Valeria you can simply change&lt;br /&gt;
...&lt;br /&gt;
    if(GetTag(arParty[which]) == &amp;quot;gen00fl_dog&amp;quot; &amp;amp;&amp;amp; Random(10)==1)&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_RANDOM_BANTER, DOG_IN_PARTY, TRUE);&lt;br /&gt;
...&lt;br /&gt;
&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This  way it won't circle through all the banters of Alistair, then Morrigan's etc, but it will skip them with some probability (90%). This  means the probability of an actual banter starting is .0025*.1=.00025  (1/400=.0025).&lt;br /&gt;
&lt;br /&gt;
==Changes in valeria_event_handler==&lt;br /&gt;
I'll do this structure again(last time), the rest will be the same:&lt;br /&gt;
&lt;br /&gt;
In 'includes' add:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dascript&amp;gt;void valeria_banter();&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 'body' add:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dascript&amp;gt;&lt;br /&gt;
//valeria banter: run this only if valeria is in active party&lt;br /&gt;
    if (WR_GetPlotFlag(PLT_VALERIA_NPC_HIRE, PARTY_VALERIA_IN_PARTY))&lt;br /&gt;
        valeria_banter();&lt;br /&gt;
&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 'functions' add:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dascript&amp;gt;&lt;br /&gt;
void valeria_banter()&lt;br /&gt;
{&lt;br /&gt;
    int i;&lt;br /&gt;
&lt;br /&gt;
    if(Random(400)!=1)//1 in 400 chance to start banter&lt;br /&gt;
        return;&lt;br /&gt;
&lt;br /&gt;
    if(GetCombatState(GetHero()))//don't start if in combat&lt;br /&gt;
        return;&lt;br /&gt;
&lt;br /&gt;
    object[] arParty = GetPartyList(GetHero());&lt;br /&gt;
    int nSize = GetArraySize(arParty);&lt;br /&gt;
&lt;br /&gt;
    if(nSize&amp;lt;=2)//if only valeria and the PC no banter&lt;br /&gt;
        return;&lt;br /&gt;
&lt;br /&gt;
    for(i=0;i&amp;lt;nSize;i++)&lt;br /&gt;
        if(!ClearAmbientDialogs(arParty[i]))&lt;br /&gt;
            return;&lt;br /&gt;
&lt;br /&gt;
    object oval=UT_GetNearestObjectByTag(GetHero(),&amp;quot;valeria_npc&amp;quot;);&lt;br /&gt;
    UT_Talk(oval,GetHero(),R&amp;quot;valeria_random_banter.dlg&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Structure of the file valeria_random_banter.dlg==&lt;br /&gt;
&lt;br /&gt;
Everything should be set to AMBIENT. First notice where we call the random_banter_script.&lt;br /&gt;
&lt;br /&gt;
[[Image:Banters1.JPG|borderless|200px|random_banter_script]]&lt;br /&gt;
&lt;br /&gt;
Now,  notice how we structure all the npc's we want Valeria to banter with.  First is Alistair, if he's in the party, and so forth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Banters3.JPG|borderless|200px|random_banter_script]]&lt;br /&gt;
&lt;br /&gt;
Second is Morrigan and so forth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Banters5.JPG|borderless|200px|random_banter_script]]&lt;br /&gt;
&lt;br /&gt;
Notice that once a banter starts, it will never be shown again.&lt;br /&gt;
&lt;br /&gt;
[[Image:Banters3.JPG|borderless|200px|random_banter_script]]&lt;br /&gt;
&lt;br /&gt;
An  example with 3 NPC's (this is a dog banter with Valeria, and Zevran, if  he's in the party(notice the condition C, using the  valeria_random_banters flag) he joins in).&lt;br /&gt;
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[[Image:Banters4.JPG|borderless|200px|random_banter_script]]&lt;/div&gt;</summary>
		<author><name>Sunjammer</name></author>	</entry>

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