Difference between revisions of "SetFollowerState"
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BryanDerksen (Talk | contribs) (→Description: Formatting, and add another state mentioned at http://social.bioware.com/forum/1/topic/71/index/436440) |
BryanDerksen (Talk | contribs) (take out the {{generated}} tag) |
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{{dafunction | {{dafunction | ||
|name=SetFollowerState | |name=SetFollowerState |
Revision as of 01:52, 15 December 2009
Set the state of the follower.
- Parameters:
- oCreature
- Party follower
- nState
- the state
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Follower State can be:
- FOLLOWER_STATE_ACTIVE - Add follower to party pool + active party
- FOLLOWER_STATE_AVAILABLE - Add follower to party pool and remove from active party
- FOLLOWER_STATE_INVALID - Remove follower from party pool and active party
- FOLLOWER_STATE_UNAVAILABLE - Remove follower from active party and do not allow adding it to active party again
- FOLLOWER_STATE_SUSPENDED - Remove follower from active party and store it for putting it back later into the party
- FOLLOWER_STATE_LOCKED_ACTIVE - Add follower to active party and lock him active in the party picker.