Difference between revisions of "EVENT TYPE PARTY MEMBER HIRED"
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+ | [[Category:Event types|PARTY_MEMBER_HIRED]] | ||
+ | [[Category:Creature events|PARTY_MEMBER_HIRED]] |
Latest revision as of 03:50, 4 January 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- events_h
- Sent when:
- Fires first time a party member is added to the party. For plot followers: follower recruited (added to pool). For other followers: UT_Hire called
- Sent from:
- Sent to:
- player_core
- Parameters:
-
- Integer 0: [Undocumented]
- Integer 1: [Undocumented]
- Integer 2: [Undocumented]
Usage
case EVENT_TYPE_PARTY_MEMBER_HIRED:
{
int nShowPartyPicker = GetEventInteger(ev, 0); // [Undocumented]
int nMinLevel = GetEventInteger(ev, 1); // [Undocumented]
int bPreventLevelup = GetEventInteger(ev, 2); // [Undocumented]
// insert event-handling code here
break;
}
{
int nShowPartyPicker = GetEventInteger(ev, 0); // [Undocumented]
int nMinLevel = GetEventInteger(ev, 1); // [Undocumented]
int bPreventLevelup = GetEventInteger(ev, 2); // [Undocumented]
// insert event-handling code here
break;
}