EVENT TYPE PARTY MEMBER HIRED

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The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
events_h
Sent when:
Fires first time a party member is added to the party. For plot followers: follower recruited (added to pool). For other followers: UT_Hire called
Sent from:
Sent to:
player_core
Parameters:

Usage

case EVENT_TYPE_PARTY_MEMBER_HIRED:
{
int nShowPartyPicker = GetEventInteger(ev, 0); // [Undocumented]
int nMinLevel = GetEventInteger(ev, 1); // [Undocumented]
int bPreventLevelup = GetEventInteger(ev, 2); // [Undocumented]

// insert event-handling code here

break;
}