Difference between revisions of "BeginConversation"
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Revision as of 22:46, 31 July 2009
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Puts the game into dialog mode and begins a conversation with a given object
- Parameters:
- oInitiator
- The object (creature) that will be initiating the conversation
- oTarget
- The object which will be approached for the conversation event
- rDialogFile
- (optional) The name of a dlg file to be used (*.dlg)
- Returns:
- [Undocumented]
- Source:
- script.ldf
Description
If the optional Dialog Resource Reference (dialog file name) parameter is given, that resource file will be used for the conversation, otherwise whatever resource is assigned to the creature will be used.