Ability effects 2da
From Dragon Age Toolset Wiki
The ability_effects 2da defines [Undocumented].
The 2da is defined as an m2da in the M2DA_base 2da and has an ID of 190. It can be extended by m2da fragments which have names starting with ability_effects. It can be referenced in scripting using the TABLE_ABILITY_EFFECTS constant defined in 2da_constants_h.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
Label | string | [Undocumented] |
effect | int | [Undocumented] |
effect_label | comment | [Undocumented] |
effect_int1 | int | [Undocumented] |
effect_int2 | int | [Undocumented] |
effect_int3 | int | [Undocumented] |
effect_float0 | float | [Undocumented] |
effect_float1 | float | [Undocumented] |
effect_object0 | int |
|
scaled_field | int |
|
vfx | int | [Undocumented] |
resistance | int | See the PROPERTY_ATTRIBUTE_RESISTANCE_* constants:
|