ActionScript:Tooltips

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Revision as of 03:03, 16 December 2009 by FollowTheGourd (Talk | contribs) (Initial skeleton. Need to flesh out with more data.)

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Description

  • GFx file: tooltips.gfx
  • ERF: guiexport.erf

This class is the point of origin for tooltips in the game. They come in many different forms, from the those that popup when you hover over an inventory item, to the draggable spell and skill icons that you can drop onto the quickbar. The Tooltips class is only found in the GFX file tooltips.gfx, contained in the ERF guiexport.erf.

The other GUI files use the ExternalCommands class to send the tooltip text to this class through the game engine.

Points of Interest

TBD

Referenced External Attributes

These strings are used by the ExternalCommands class for intercommunication between the engine and other GUI forms.

  • "DebugOptions.EnableController"
  • "DebugOptions.EnableDebugHelpers"
  • "GameModeController.CurrentGameMode"
  • "GameModeExplore.PendingTargetID"
  • "GameModeExplore.PendingTargetID.IsCreature"
  • "GameModeExplore.PendingTargetID.IsPlaceable"
  • "GameModeExplore.PendingTargetID.PlaceableName"
  • "GameModeExplore.PendingTargetID.PrimaryAction"
  • "GameModeExplore.PendingTargetID.SecondaryAction"
  • "GUI.DragData.DragAbortAttribute"
  • "GUI.DragData.DragImage"
  • "GUI.DragData.OnPickupCallback"
  • "GUI.QuickbarXMax"
  • "GUI.SelectedBookPage"
  • "InputMappings.Mappings.PerformPrimaryAction.PrimaryMappedKey"
  • "InputMappings.Mappings.PerformSecondaryAction.PrimaryMappedKey"
  • "GUITooltips.HostAnchor"
  • "GUITooltips.HostX"
  • "GUITooltips.HostY"
  • "GUITooltips.HostWidth"
  • "GUITooltips.HostHeight"
  • "GUITooltips.MaxTooltipWidth"
  • "GUITooltips.MinTooltipWidth"
  • "GUITooltips.TooltipAnchor"
  • "GUITooltips.TooltipCompare0"
  • "GUITooltips.TooltipCompare1"
  • "GUITooltips.TooltipText"
  • "GUITooltips.TooltipType"
  • "Scaleform.Platform"

Class Methods

TBD