Difference between revisions of "Area editor options"
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BryanDerksen (Talk | contribs) (Created page with 'The area editor options are accessible from the options menu. {{inspector start}} {{inspector section|General}} {{inspector row|Mouse Control Style|Can be set to Windows Sta...') |
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− | The area editor options are accessible from the [[options]] menu. | + | {{Infobox area}} |
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+ | The [[area editor options]] are accessible from the [[Options menu|options]] menu. | ||
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− | [[Category: | + | == Remarks == |
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+ | Using the following values for the "Trigger/Volume" options makes it easy to differentiate the volume types as each volume's colour in the area editor matches the colour of its icon in the object list and toolbar: | ||
+ | |||
+ | : [[File:Audio volume icon.png|link=]] Audio Volume Fill Color = 0.25,0.25,0.75 | ||
+ | : [[File:Music volume icon.png|link=]] Music Volume Fill Color = 0.75,0.75,0.25 | ||
+ | : [[File:Reverb volume icon.png|link=]] Reverb Volume Fill Color = 0.75,0.25,0.25 | ||
+ | : [[File:Trigger volume icon.png|link=]] Trigger Fill Color = 0.25,0.75,0.25 | ||
+ | |||
+ | [[Category:Areas]] | ||
+ | [[Category:Toolset options]] |
Latest revision as of 00:17, 7 September 2011
Area topics |
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The area editor options are accessible from the options menu.
⊟ | General | |
Mouse Control Style | Can be set to Windows Standard, NWN, or 3DSMax. See 3D control | |
Show orientation arrows | This enables or disables the large white arrows that indicate the "forward" direction of objects placed in the area editor. | |
⊟ | Canera | |
Default view angle | ||
Navigation mode | Object mode or camera mode | |
Pitch Maximum | ||
Pitch Minimum | ||
Scaling Zoom | ||
Zoom Distance Maximum | ||
Zoom Distance Minimum | ||
Zoom Speed Fast | ||
Zoom Speed Slow | ||
⊟ | Color | |
Bounding Box active color | ||
Bounding Box inactive color | ||
Orientation arrow inner color | ||
Orientation arrow outer color | ||
⊟ | Environment | |
Double Sided | ||
Fade Geometry Cutaway | ||
Fade Geometry Punch Through | ||
Fog | ||
Lighting | ||
Play Ambient Sounds | ||
Render Mode | Normal, AABB, or wire frame | |
Shadows | ||
Show Pathfinding Points | ||
Show Sound Stats | ||
⊟ | Object | |
Objects Follow Surface | ||
Show Creatures | ||
Show Merchants | ||
Show Placeables | ||
Show Sounds | ||
Show Stages | ||
Show Triggers | ||
Show Waypoints | ||
⊟ | Snap Points | |
Node Color | ||
Node Size | ||
Radius | ||
Selected Node Color | ||
⊟ | Sound Emitters | |
Sound Emitter Color | ||
Sound Emitter Opacity | ||
⊟ | Triggers/Volumes | |
Audio Volume Fill Color | ||
Music Volume Fill Color | ||
Reverb Volume Fill Color | ||
Trigger Fill Color |
Remarks
Using the following values for the "Trigger/Volume" options makes it easy to differentiate the volume types as each volume's colour in the area editor matches the colour of its icon in the object list and toolbar:
- Audio Volume Fill Color = 0.25,0.25,0.75
- Music Volume Fill Color = 0.75,0.75,0.25
- Reverb Volume Fill Color = 0.75,0.25,0.25
- Trigger Fill Color = 0.25,0.75,0.25