Area editor options
From Dragon Age Toolset Wiki
| Area topics |
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The area editor options are accessible from the options menu.
| ⊟ | General | |
| Mouse Control Style | Can be set to Windows Standard, NWN, or 3DSMax. See 3D control | |
| Show orientation arrows | This enables or disables the large white arrows that indicate the "forward" direction of objects placed in the area editor. | |
| ⊟ | Canera | |
| Default view angle | ||
| Navigation mode | Object mode or camera mode | |
| Pitch Maximum | ||
| Pitch Minimum | ||
| Scaling Zoom | ||
| Zoom Distance Maximum | ||
| Zoom Distance Minimum | ||
| Zoom Speed Fast | ||
| Zoom Speed Slow | ||
| ⊟ | Color | |
| Bounding Box active color | ||
| Bounding Box inactive color | ||
| Orientation arrow inner color | ||
| Orientation arrow outer color | ||
| ⊟ | Environment | |
| Double Sided | ||
| Fade Geometry Cutaway | ||
| Fade Geometry Punch Through | ||
| Fog | ||
| Lighting | ||
| Play Ambient Sounds | ||
| Render Mode | Normal, AABB, or wire frame | |
| Shadows | ||
| Show Pathfinding Points | ||
| Show Sound Stats | ||
| ⊟ | Object | |
| Objects Follow Surface | ||
| Show Creatures | ||
| Show Merchants | ||
| Show Placeables | ||
| Show Sounds | ||
| Show Stages | ||
| Show Triggers | ||
| Show Waypoints | ||
| ⊟ | Snap Points | |
| Node Color | ||
| Node Size | ||
| Radius | ||
| Selected Node Color | ||
| ⊟ | Sound Emitters | |
| Sound Emitter Color | ||
| Sound Emitter Opacity | ||
| ⊟ | Triggers/Volumes | |
| Audio Volume Fill Color | ||
| Music Volume Fill Color | ||
| Reverb Volume Fill Color | ||
| Trigger Fill Color |
Remarks
Using the following values for the "Trigger/Volume" options makes it easy to differentiate the volume types as each volume's colour in the area editor matches the colour of its icon in the object list and toolbar:
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Audio Volume Fill Color = 0.25,0.25,0.75 -
Music Volume Fill Color = 0.75,0.75,0.25 -
Reverb Volume Fill Color = 0.75,0.25,0.25 -
Trigger Fill Color = 0.25,0.75,0.25