EVENT TYPE LOAD TACTICS PRESET
From Dragon Age Toolset Wiki
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- Source:
- script.ldf
- Sent when:
- Sent from:
- Sent to:
- player
- Parameters:
-
- Creator: [Undocumented]
- Integer 0: [Undocumented]
- Object 0: [Undocumented]
Usage
case EVENT_TYPE_LOAD_TACTICS_PRESET:
{
object oOwner = GetEventCreator(ev); //
int nPresetID = GetEventInteger(ev, 0); // [Undocumented]
object oCreator = GetEventObject(ev, 0); // [Undocumented]
// insert event-handling code here
break;
}
{
object oOwner = GetEventCreator(ev); //
int nPresetID = GetEventInteger(ev, 0); // [Undocumented]
object oCreator = GetEventObject(ev, 0); // [Undocumented]
// insert event-handling code here
break;
}
Remarks
The player_core script currently just uses a naive method to populate tactics with valid skills.