Difference between revisions of "EVENT TYPE USE PLOTACTION"
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BryanDerksen (Talk | contribs) (Information from ArmyControl.cpp) |
KigenBarzhad (Talk | contribs) |
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This event appears to be used with the army control GUI. | This event appears to be used with the army control GUI. | ||
+ | [[Category:Event types|PLOTACTION]] | ||
+ | [[Category:Area events|PLOTACTION]] |
Revision as of 05:45, 3 January 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Sent from:
- engine
- Sent to:
- Areas
- Parameters:
-
- Creator: The player
- Integer 0: Army ID selected
Usage
case EVENT_TYPE_USE_PLOTACTION:
{
object oPlayer = GetEventCreator(ev); // The player
int nArmyId = GetEventInteger(ev, 0); // Army ID selected
// insert event-handling code here
break;
}
{
object oPlayer = GetEventCreator(ev); // The player
int nArmyId = GetEventInteger(ev, 0); // Army ID selected
// insert event-handling code here
break;
}
This event appears to be used with the army control GUI.