EVENT TYPE USE PLOTACTION

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The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
Sent from:
engine
Sent to:
Areas
Parameters:
  • Creator: The player
  • Integer 0: Army ID selected

Usage

case EVENT_TYPE_USE_PLOTACTION:
{
object oPlayer = GetEventCreator(ev); // The player
int nArmyId = GetEventInteger(ev, 0); // Army ID selected

// insert event-handling code here

break;
}

This event appears to be used with the army control GUI.