Difference between revisions of "FOLLOWER STATE *"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(copy descriptions from SetFollowerState)
m (Suppressing blank lines)
 
(2 intermediate revisions by 2 users not shown)
Line 62: Line 62:
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
 
== See also ==
 
== See also ==
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
Line 71: Line 69:
 
*[[SetFollowerState]]
 
*[[SetFollowerState]]
 
*[[GetFollowerState]]
 
*[[GetFollowerState]]
 +
*[[WR_SetFollowerState]]
  
 
[[Category: Party and group control]]
 
[[Category: Party and group control]]
 
[[Category:Constants]]
 
[[Category:Constants]]

Latest revision as of 11:52, 26 October 2014

Source: script.ldf
Constant name Type Value Description Source
FOLLOWER_STATE_ACTIVE int 1 Add follower to party pool + active party script.ldf
FOLLOWER_STATE_AVAILABLE int 2 Add follower to party pool and remove from active party script.ldf
FOLLOWER_STATE_INVALID int 0 Remove follower from party pool and active party script.ldf
FOLLOWER_STATE_LOADING int 6 script.ldf
FOLLOWER_STATE_LOCKEDACTIVE int 7 Add follower to active party and lock him active in the party picker. script.ldf
FOLLOWER_STATE_SUSPENDED int 5 Remove follower from active party and store it for putting it back later into the party script.ldf
FOLLOWER_STATE_UNAVAILABLE int 3 Remove follower from active party and do not allow adding it to active party again script.ldf

See also