Difference between revisions of "PROPERTY *"

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m (Sorting into tables by source file)
 
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Line 1: Line 1:
 
{{Constant table start
 
{{Constant table start
|sourcefile=script.ldf, 2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_AP
+
|name         = PROPERTY_ATTRIBUTE_AP
|type=int
+
|type         = int
|value=53
+
|value       = 53
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_ARMOR
+
|name         = PROPERTY_ATTRIBUTE_ARMOR
|type=int
+
|type         = int
|value=11
+
|value       = 11
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_ATTACK
+
|name         = PROPERTY_ATTRIBUTE_ATTACK
|type=int
+
|type         = int
|value=9
+
|value       = 9
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_ATTACK_SPEED_MODIFIER
+
|name         = PROPERTY_ATTRIBUTE_CONSTITUTION
|type=int
+
|type         = int
|value=31
+
|value       = 6
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_COLD_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_DEFENSE
|type=int
+
|type         = int
|value=57
+
|value       = 10
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_CONSTITUTION
+
|name         = PROPERTY_ATTRIBUTE_DEXTERITY
|type=int
+
|type         = int
|value=6
+
|value       = 2
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_DISPLACEMENT
|type=int
+
|type         = int
|value=39
+
|value       = 16
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_COLD
+
|name         = PROPERTY_ATTRIBUTE_INTELLIGENCE
|type=int
+
|type         = int
|value=43
+
|value       = 5
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_ELEC
+
|name         = PROPERTY_ATTRIBUTE_MAGIC
|type=int
+
|type         = int
|value=44
+
|value       = 4
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_FIRE
+
|name         = PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER
|type=int
+
|type         = int
|value=42
+
|value       = 22
|description=
+
|description = Conflicts with PROPERTY_ATTRIBUTE_MISSILE_SHIELD in 2da_constants_h
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_NATURE
+
|name         = PROPERTY_ATTRIBUTE_MELEE_CRIT_MODIFIER
|type=int
+
|type         = int
|value=45
+
|value       = 21
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_SCALE
+
|name         = PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER
|type=int
+
|type         = int
|value=12
+
|value       = 20
|description=
+
|description = Conflicts with PROPERTY_ATTRIBUTE_FLANKING_ANGLE in 2da_constants.2da
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_SPIRIT
+
|name         = PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED
|type=int
+
|type         = int
|value=46
+
|value       = 24
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_POINTS
+
|name         = PROPERTY_ATTRIBUTE_RANGED_CRIT_MODIFIER
|type=int
+
|type         = int
|value=47
+
|value       = 23
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_STRENGTH
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_HEALTH
|type=int
+
|type         = int
|value=48
+
|value       = 14
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DEFENSE
+
|name         = PROPERTY_ATTRIBUTE_SPELLPOWER
|type=int
+
|type         = int
|value=10
+
|value       = 13
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DEXTERITY
+
|name         = PROPERTY_ATTRIBUTE_STRENGTH
|type=int
+
|type         = int
|value=2
+
|value       = 1
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_DISPLACEMENT
+
|name         = PROPERTY_ATTRIBUTE_WILLPOWER
|type=int
+
|type         = int
|value=16
+
|value       = 3
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_ELECTRICITY_DAMAGE_BONUS
+
|name         = PROPERTY_DEPLETABLE_HEALTH
|type=int
+
|type         = int
|value=59
+
|value       = 7
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_FIRE_DAMAGE_BONUS
+
|name         = PROPERTY_DEPLETABLE_MANA_STAMINA
|type=int
+
|type         = int
|value=55
+
|value       = 8
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_FLANKING_ANGLE
+
|name         = PROPERTY_INVALID
|type=int
+
|type         = int
|value=20
+
|value       = 0
|description=
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_INTELLIGENCE
+
|name         = PROPERTY_SIMPLE_AGE
|type=int
+
|type         = int
|value=5
+
|value       = 18
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_MAGIC
+
|name         = PROPERTY_SIMPLE_EXPERIENCE
|type=int
+
|type         = int
|value=4
+
|value       = 19
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER
+
|name         = PROPERTY_SIMPLE_INVENTORY_SIZE
|type=int
+
|type         = int
|value=22
+
|value       = 17
|description= also known as PROPERTY_ATTRIBUTE_MISSILE_SHIELD in 2da_constants_h
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_MELEE_CRIT_MODIFIER
+
|name         = PROPERTY_SIMPLE_LEVEL
|type=int
+
|type         = int
|value=21
+
|value       = 15
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|sourcemodule=
+
|sourcemodule =  
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_MISSILE_SHIELD
+
|name         = PROPERTY_SIMPLE_THREAT_DECREASE_RATE
|type=int
+
|type         = int
|value=22
+
|value       = 40
|description= also known as PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER in script.ldf  
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile  = script.ldf
|sourcemodule=
+
|sourcemodule =
 +
}}
 +
{{Constant table end}}
 +
 
 +
{{Constant table start
 +
|sourcefile   = 2da_constants_h
 +
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER
+
|name         = PROPERTY_ATTRIBUTE_ATTACK_SPEED_MODIFIER
|type=int
+
|type         = int
|value=20
+
|value       = 31
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_NATURE_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_COLD_DAMAGE_BONUS
|type=int
+
|type         = int
|value=58
+
|value       = 57
|description=
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_BONUS
|type=int
+
|type         = int
|value=24
+
|value       = 39
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_RANGED_CRIT_MODIFIER
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_COLD
|type=int
+
|type         = int
|value=23
+
|value       = 43
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_REGENERATION_HEALTH
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_ELEC
|type=int
+
|type         = int
|value=14
+
|value       = 44
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_REGENERATION_HEALTH_COMBAT
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_FIRE
|type=int
+
|type         = int
|value=28
+
|value       = 42
|description=  
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_REGENERATION_STAMINA
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_NATURE
|type=int
+
|type         = int
|value=29
+
|value       = 45
|description=  
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_REGENERATION_STAMINA_COMBAT
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_SPIRIT
|type=int
+
|type         = int
|value=30
+
|value       = 46
|description=  
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_RESISTANCE_MENTAL
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_SCALE
|type=int
+
|type         = int
|value=32
+
|value       = 12
|description=  
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_RESISTANCE_PHYSICAL
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_POINTS
|type=int
+
|type         = int
|value=33
+
|value       = 47
|description=
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_SPELLPOWER
+
|name         = PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_STRENGTH
|type=int
+
|type         = int
|value=13
+
|value       = 48
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_SPIRIT_DAMAGE_BONUS
+
|name         = PROPERTY_ATTRIBUTE_ELECTRICITY_DAMAGE_BONUS
|type=int
+
|type         = int
|value=56
+
|value       = 59
|description=
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_STRENGTH
+
|name         = PROPERTY_ATTRIBUTE_FIRE_DAMAGE_BONUS
|type=int
+
|type         = int
|value=1
+
|value       = 55
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_ATTRIBUTE_WILLPOWER
+
|name         = PROPERTY_ATTRIBUTE_FLANKING_ANGLE
|type=int
+
|type         = int
|value=3
+
|value       = 20
|description=  
+
|description = Conflicts with PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER in script.ldf
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_DEPLETABLE_HEALTH
+
|name         = PROPERTY_ATTRIBUTE_MISSILE_SHIELD
|type=int
+
|type         = int
|value=7
+
|value       = 22
|description=  
+
|description = Conflicts with PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER in script.ldf
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_DEPLETABLE_MANA_STAMINA
+
|name         = PROPERTY_ATTRIBUTE_NATURE_DAMAGE_BONUS
|type=int
+
|type         = int
|value=8
+
|value       = 58
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_INVALID
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_HEALTH_COMBAT
|type=int
+
|type         = int
|value=0
+
|value       = 28
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_AGE
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_STAMINA
|type=int
+
|type         = int
|value=18
+
|value       = 29
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_ATTRIBUTE_POINTS
+
|name         = PROPERTY_ATTRIBUTE_REGENERATION_STAMINA_COMBAT
|type=int
+
|type         = int
|value=34
+
|value       = 30
|description=  
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_BACKGROUND
+
|name         = PROPERTY_ATTRIBUTE_RESISTANCE_MENTAL
|type=int
+
|type         = int
|value=36
+
|value       = 32
|description=  
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_CURRENT_CLASS
+
|name         = PROPERTY_ATTRIBUTE_RESISTANCE_PHYSICAL
|type=int
+
|type         = int
|value=27
+
|value       = 33
|description=  
+
|description =
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_EXPERIENCE
+
|name         = PROPERTY_ATTRIBUTE_SPIRIT_DAMAGE_BONUS
|type=int
+
|type         = int
|value=19
+
|value       = 56
|description=  
+
|description =
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_INVENTORY_SIZE
+
|name         = PROPERTY_SIMPLE_ATTRIBUTE_POINTS
|type=int
+
|type         = int
|value=17
+
|value       = 34
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_LEVEL
+
|name         = PROPERTY_SIMPLE_BACKGROUND
|type=int
+
|type         = int
|value=15
+
|value       = 37
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_SKILL_POINTS
+
|name         = PROPERTY_SIMPLE_CURRENT_CLASS
|type=int
+
|type         = int
|value=35
+
|value       = 27
|description=  
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_TALENT_POINTS
+
|name         = PROPERTY_SIMPLE_SKILL_POINTS
|type=int
+
|type         = int
|value=36
+
|value       = 35
|description=  
+
|description =  
|sourcefile=2da_constants_h.nss
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name=PROPERTY_SIMPLE_THREAT_DECREASE_RATE
+
|name         = PROPERTY_SIMPLE_TALENT_POINTS
|type=int
+
|type         = int
|value=40
+
|value       = 36
|description=  
+
|description =  
|sourcefile=script.ldf
+
|sourcefile   = 2da_constants_h
|sourcemodule=
+
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table end}}
 
{{Constant table end}}
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
  
 +
{{Constant table start
 +
|sourcefile  = sys_resistances_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = PROPERTY_ATTRIBUTE_SPELLRESISTANCE
 +
|type        = int
 +
|value        = 52
 +
|description  =
 +
|sourcefile  = sys_resistances_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table end}}
 +
== Remarks ==
 +
<!-- This section contains additional comments, observations and known issues. -->
 +
Properties above 1000 are statistic properties.
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
+
== See also ==
<!-- == See also == -->
+
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 +
* [[HERO_STAT_*]]
  
 
[[Category:Constants]]
 
[[Category:Constants]]

Latest revision as of 14:38, 15 March 2012

Source: script.ldf
Constant name Type Value Description Source
PROPERTY_ATTRIBUTE_AP int 53 script.ldf
PROPERTY_ATTRIBUTE_ARMOR int 11 script.ldf
PROPERTY_ATTRIBUTE_ATTACK int 9 script.ldf
PROPERTY_ATTRIBUTE_CONSTITUTION int 6 script.ldf
PROPERTY_ATTRIBUTE_DEFENSE int 10 script.ldf
PROPERTY_ATTRIBUTE_DEXTERITY int 2 script.ldf
PROPERTY_ATTRIBUTE_DISPLACEMENT int 16 script.ldf
PROPERTY_ATTRIBUTE_INTELLIGENCE int 5 script.ldf
PROPERTY_ATTRIBUTE_MAGIC int 4 script.ldf
PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER int 22 Conflicts with PROPERTY_ATTRIBUTE_MISSILE_SHIELD in 2da_constants_h script.ldf
PROPERTY_ATTRIBUTE_MELEE_CRIT_MODIFIER int 21 script.ldf
PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER int 20 Conflicts with PROPERTY_ATTRIBUTE_FLANKING_ANGLE in 2da_constants.2da script.ldf
PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED int 24 script.ldf
PROPERTY_ATTRIBUTE_RANGED_CRIT_MODIFIER int 23 script.ldf
PROPERTY_ATTRIBUTE_REGENERATION_HEALTH int 14 script.ldf
PROPERTY_ATTRIBUTE_SPELLPOWER int 13 script.ldf
PROPERTY_ATTRIBUTE_STRENGTH int 1 script.ldf
PROPERTY_ATTRIBUTE_WILLPOWER int 3 script.ldf
PROPERTY_DEPLETABLE_HEALTH int 7 script.ldf
PROPERTY_DEPLETABLE_MANA_STAMINA int 8 script.ldf
PROPERTY_INVALID int 0 script.ldf
PROPERTY_SIMPLE_AGE int 18 script.ldf
PROPERTY_SIMPLE_EXPERIENCE int 19 script.ldf
PROPERTY_SIMPLE_INVENTORY_SIZE int 17 script.ldf
PROPERTY_SIMPLE_LEVEL int 15 script.ldf
PROPERTY_SIMPLE_THREAT_DECREASE_RATE int 40 script.ldf
Source: Core Game Resources.2da_constants_h
Constant name Type Value Description Source
PROPERTY_ATTRIBUTE_ATTACK_SPEED_MODIFIER int 31 2da_constants_h
PROPERTY_ATTRIBUTE_COLD_DAMAGE_BONUS int 57 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_BONUS int 39 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_COLD int 43 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_ELEC int 44 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_FIRE int 42 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_NATURE int 45 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_RESISTANCE_SPIRIT int 46 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_SCALE int 12 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_POINTS int 47 2da_constants_h
PROPERTY_ATTRIBUTE_DAMAGE_SHIELD_STRENGTH int 48 2da_constants_h
PROPERTY_ATTRIBUTE_ELECTRICITY_DAMAGE_BONUS int 59 2da_constants_h
PROPERTY_ATTRIBUTE_FIRE_DAMAGE_BONUS int 55 2da_constants_h
PROPERTY_ATTRIBUTE_FLANKING_ANGLE int 20 Conflicts with PROPERTY_ATTRIBUTE_MOVEMENT_SPEED_MODIFIER in script.ldf 2da_constants_h
PROPERTY_ATTRIBUTE_MISSILE_SHIELD int 22 Conflicts with PROPERTY_ATTRIBUTE_MAGIC_CRIT_MODIFIER in script.ldf 2da_constants_h
PROPERTY_ATTRIBUTE_NATURE_DAMAGE_BONUS int 58 2da_constants_h
PROPERTY_ATTRIBUTE_REGENERATION_HEALTH_COMBAT int 28 2da_constants_h
PROPERTY_ATTRIBUTE_REGENERATION_STAMINA int 29 2da_constants_h
PROPERTY_ATTRIBUTE_REGENERATION_STAMINA_COMBAT int 30 2da_constants_h
PROPERTY_ATTRIBUTE_RESISTANCE_MENTAL int 32 2da_constants_h
PROPERTY_ATTRIBUTE_RESISTANCE_PHYSICAL int 33 2da_constants_h
PROPERTY_ATTRIBUTE_SPIRIT_DAMAGE_BONUS int 56 2da_constants_h
PROPERTY_SIMPLE_ATTRIBUTE_POINTS int 34 2da_constants_h
PROPERTY_SIMPLE_BACKGROUND int 37 2da_constants_h
PROPERTY_SIMPLE_CURRENT_CLASS int 27 2da_constants_h
PROPERTY_SIMPLE_SKILL_POINTS int 35 2da_constants_h
PROPERTY_SIMPLE_TALENT_POINTS int 36 2da_constants_h
Source: Core Game Resources.sys_resistances_h
Constant name Type Value Description Source
PROPERTY_ATTRIBUTE_SPELLRESISTANCE int 52 sys_resistances_h

Remarks

Properties above 1000 are statistic properties.

See also