EVENT TYPE TRAP DISARM

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The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
events_h
Sent when:
Fired to a trap to cause itself to disarm.
Sent from:
Sent to:
Parameters:

Usage

case EVENT_TYPE_TRAP_DISARM:
{
object oDisarmedBy = GetEventObject(ev, 0); // [Undocumented]

// insert event-handling code here

break;
}