EVENT TYPE TRAP RESET
From Dragon Age Toolset Wiki
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- events_h
- Sent when:
- Fired to trap's signal target(s) so it releases/retracts/resets when trap is triggered.
- Sent from:
- Sent to:
- Parameters:
-
- Creator: [Undocumented]
Usage
case EVENT_TYPE_TRAP_RESET:
{
object oTrap = GetEventCreator(ev); // [Undocumented]
// insert event-handling code here
break;
}
{
object oTrap = GetEventCreator(ev); // [Undocumented]
// insert event-handling code here
break;
}