EventOnCastAtParamStruct

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Use this to typecast event parameters for EVENT_TYPE_CAST_AT

struct EventOnCastAtParamStruct{
object oCaster;
int nAbility;
int bHostile;
float fParam1;
};
Members:
oCaster
[Undocumented]
nAbility
[Undocumented]
bHostile
[Undocumented]
fParam1
for healing spells: amount being healed
Source:

Core Game Resources.events_h