Events 2da

From Dragon Age Toolset Wiki
Jump to: navigation, search

The events 2da defines the available animation events which are used in the Event editor.

This 2da is defined as an m2da in the M2DA_base 2da and has an ID of 95. It can be extended by m2da fragments which have names starting with events.

Structure

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Label string
EventName string
EquipEvent bool
UnequipEvent bool
RightHand bool
IsAudio bool

Remarks

The Label column is the name used by the Toolset in the Event editor to populate the list of available animation event types in an event's ID property.