Placeable interactions 2da

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The placeable_interactions 2da defines all of the possible interactions possible between the Player and placeables. The interactions that are appropriate for a particular placeable is determine by its StateCnt_* 2da.

This 2da is defined as an m2da in the M2DA_base 2da and has an ID of 100. It can be extended by m2da fragments which have names starting with placeable_interactions. It has as not been assigned a TABLE_* constant.

Structure

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Label string
StrRef int
CursorID string
DisabledLabel string
DisabledStrRef int
DisabledCursorId string