PlayCutscene

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Plays a cutscene.

void PlayCutscene(
object oPlayer = OBJECT_INVALID
);
Parameters:
oPlayer
The specific player to activate their scene. If none is specified, all players get it
Returns:

Nothing.

Source:

script.ldf

Description

A call to LoadCutscene MUST precede this call if it is to do anything. If the scene has been loaded, or at least partially loaded, this will force the rest of the load and then play the scene.


See also

LoadCutscene