SetPartyPlotFlag
From Dragon Age Toolset Wiki
Sets the value of a plot flag
void SetPartyPlotFlag(
object oParty,
string strPlot,
int nFlag,
int nValue,
int nCallScript = FALSE
);
object oParty,
string strPlot,
int nFlag,
int nValue,
int nCallScript = FALSE
);
- Parameters:
- oParty
- party object
- strPlot
- plot name to query
- nFlag
- plot flag number to modify (0-127)
- nValue
- TRUE, to set the plot flag, or FALSE
- nCallScript
- Whether or not to call the plot script
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Sets the state of a plot flag in a party's plot table.
Remarks
OBJECT_INVALID is valid for the oParty parameter (see GetParty).
The plot's GUID and ResRef are both valid for the strPlot parameter.
This function cannot be used to set a DEFINED flag's value.