User contributions
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- 18:07, 30 October 2009 (diff | hist) . . (+69) . . Attribute
- 18:06, 30 October 2009 (diff | hist) . . (-5) . . m Attribute (→Overview)
- 18:05, 30 October 2009 (diff | hist) . . (+105) . . Attribute (→Detailed Description)
- 17:52, 30 October 2009 (diff | hist) . . (+466) . . N Attribute (Created page with '=== Overview === The creature property system is the heart of the rules engine and defines all the numerical values that make up a character in Dragon Age. === Detailed Descrip...')
- 17:52, 30 October 2009 (diff | hist) . . (+82) . . Creature Properties (→Property Definitions)
- 17:52, 30 October 2009 (diff | hist) . . (+3) . . Creature Properties (→PROPERTY_TYPE_ATTRIBUTE)
- 17:51, 30 October 2009 (diff | hist) . . (0) . . Rules (→Overview)
- 17:51, 30 October 2009 (diff | hist) . . (+46) . . Rules (→Overview)
- 17:43, 30 October 2009 (diff | hist) . . (+315) . . Talk:Combat Rules (current)
- 17:41, 30 October 2009 (diff | hist) . . (+405) . . Talk:Combat Rules
- 19:41, 28 October 2009 (diff | hist) . . (+264) . . Combat Rules (→Critical Hit Damage Modification)
- 19:38, 28 October 2009 (diff | hist) . . (-13) . . Combat damage h.nss (→GetCriticalDamageModifier)
- 19:37, 28 October 2009 (diff | hist) . . (+430) . . Combat damage h.nss (→Notable Functions)
- 19:30, 28 October 2009 (diff | hist) . . (+236) . . m Combat Rules (→Damage Resolution)
- 19:22, 28 October 2009 (diff | hist) . . (+293) . . Combat Rules (→Damage Resolution)
- 19:19, 28 October 2009 (diff | hist) . . (+126) . . Combat Rules (→Backstab Determination)
- 19:19, 28 October 2009 (diff | hist) . . (0) . . Combat damage h.nss (→Combat_Damage_GetBackstabDamage)
- 19:18, 28 October 2009 (diff | hist) . . (+1,237) . . N Combat damage h.nss (Created page with '=== Overview === combat_damage_h.nss handles the core rule resolution logic for non-spell damage. === Notable Functions === ==== Combat_Damage_GetBackstabDamage ==== Determ...')
- 19:14, 28 October 2009 (diff | hist) . . (+81) . . m Combat Rules (→Damage Resolution)
- 17:52, 28 October 2009 (diff | hist) . . (-78) . . m Combat Rules (→Defense Rating: clarified.)
- 04:41, 28 October 2009 (diff | hist) . . (-1) . . m Combat Rules
- 04:40, 28 October 2009 (diff | hist) . . (+787) . . Combat Rules (Critical hit details and link to the full GetCombatResult code.)
- 04:30, 28 October 2009 (diff | hist) . . (+49) . . m Combat h.nss (→Combat_GetAttackResult) (current)
- 04:28, 28 October 2009 (diff | hist) . . (-12) . . Combat Rules (→Hit Resolution)
- 04:27, 28 October 2009 (diff | hist) . . (+13,313) . . Combat h.nss (Added code for combat_getattackresult)
- 03:36, 28 October 2009 (diff | hist) . . (+99) . . Combat Rules (→Backstab Determination)
- 03:16, 28 October 2009 (diff | hist) . . (+152) . . Console (→Using the console in-game)
- 03:07, 28 October 2009 (diff | hist) . . (+4) . . m Combat Rules
- 01:24, 28 October 2009 (diff | hist) . . (+128) . . Combat Rules
- 01:22, 28 October 2009 (diff | hist) . . (+2) . . Combat Rules (→Damage Resolution)
- 01:22, 28 October 2009 (diff | hist) . . (0) . . Combat Rules (→Hit Resolution)
- 01:21, 28 October 2009 (diff | hist) . . (+2,372) . . N Combat Rules (Combat resolution formulas)
- 00:21, 28 October 2009 (diff | hist) . . (+383) . . m Script.ldf
- 00:16, 28 October 2009 (diff | hist) . . (-5) . . m Classes (→Description)
- 00:11, 28 October 2009 (diff | hist) . . (+92) . . CLA base.xls
- 23:52, 27 October 2009 (diff | hist) . . (-343) . . Event keyword (→Persistence: Removed section, these scripting functions are not used.)
- 23:48, 27 October 2009 (diff | hist) . . (+130) . . m Ability (→Q: What does 'asymmetric rules system' mean ?)
- 23:47, 27 October 2009 (diff | hist) . . (+985) . . Ability (→Q: How does Rank Based Mitigation Work ?)
- 23:21, 27 October 2009 (diff | hist) . . (+1,031) . . Classes (→Character Creation Scripting: Added list of relevant scripts)
- 23:11, 27 October 2009 (diff | hist) . . (+102) . . CLA base.xls
- 23:10, 27 October 2009 (diff | hist) . . (+12) . . CLA base.xls
- 23:02, 27 October 2009 (diff | hist) . . (+1) . . m Classes (→Character Creation Scripting)
- 23:02, 27 October 2009 (diff | hist) . . (+22) . . m Classes (→Description: Shrunk fonts to fit table on page)
- 23:01, 27 October 2009 (diff | hist) . . (+1,404) . . Classes (→Detailed Description: Added 2da sample, links to CLA_Base and started writing documentation on how character creation scripting works.)
- 22:44, 27 October 2009 (diff | hist) . . (0) . . m Classes
- 21:16, 27 October 2009 (diff | hist) . . (+467) . . N Classes (Created page with '''Work in progress'' === Overview === Dragon Age: Origins is a strongly class based RPG featuring 3 distinct character classes with exclusive abilities and progressions. === ...')
- 20:40, 27 October 2009 (diff | hist) . . (-13) . . Properties.xls
- 20:39, 27 October 2009 (diff | hist) . . (+2,041) . . Properties.xls (Added some information on the hardcoded engine link functionality.)
- 20:03, 27 October 2009 (diff | hist) . . (+81) . . Rules (→Overview)
- 20:00, 27 October 2009 (diff | hist) . . (+12) . . m Ability (linkified)
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